Category: Government

AmeVRica – The Promise of Political and Economic Change in a VR Government

AmeVRica – The Promise of Political and Economic Change in a VR Government November 1st, 2016 News by Michael Mascioni It seems these days that politics has devolved to a zero-sum game and endless polemical warfare. Innovative solutions to pressing political problems typically don’t seem visible to most of the public, and many people feel…

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President of Virtual Reality discovers AmeVRica!

http://thesurge.com/stories/first-president-virtual-reality-can-help-earn-money-like One of Jacobs’ more audacious ideas is a new world in progress called AmeVRica. While a domain name and Facebook page exist for AmeVRica, Jacobs told me he has not yet officially announced his new project. What sets AmeVRica apart isn’t as much its use of virtual reality as the jobs Jacobs plans to…

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Mindark announces Teleporter Deeds a No Go in Entropia Universe!

Mindark the Developer of Entropoa Universe officially announced today that the Privatization of the Teleporter System will not go ahead in Entropia Universe. Clarification regarding Teleporter fee The MindArk management team has reviewed the proposal made by the President of Virtual Reality concerning teleporter fees, and has determined that such a system does not complement…

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INC Magazine Story – Creating Jobs on the Virtual Frontier

The American West was once the great frontier, the land of opportunity. But as automation and artificial intelligence have replaced job growth in the modern world, some may question whether opportunities to profit from opening new frontiers are now limited to collective memory. Cyber-celebrity and virtual entrepreneur Jon NEVERDIE Jacobs doesn’t think so. He’s the…

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Entropia Universe is a self-governing game, and recently, John NEVERDIE Jacobs was elected to the post of “President of Virtual Reality” in the game. His first announcement in office has certainly raised some eyebrows. He made the provocative claim that his intention was to bridge the gap between the real world and the digital, and…

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